Esports in the Classroom

EPISODE PREVIEW:

Esports, or competitive video gaming, is a booming industry. It’s no wonder Mark Cuban would buy esports stock and sell NFL stock if given the choice. With such a growing industry full of opportunity, what role does esports play in education?

I spoke with several people that are on the front lines of where esports and education intersect. We discuss:
⚫What exactly are esports
⚫What types of esports scholarships and programs are available at the college level
⚫How an esports program is so much more than just playing video games
⚫Why educators need to consider starting an esports program at their school
⚫Where to go for gaming PCs when your school doesn’t have the funds for them
⚫Resources for getting an esports club started at your school
⚫Resources for implementing esports into English curriculum

You’ll also hear a little audio from an esports project I tried out with my some of my students.

LISTEN TO THE FULL EPISODE:

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Links
👉James O’Hagan’s Podcast ‘The Academy of Esports’

👉University of California – Irvine Esports program 

👉North American Scholastic Esports Federation resources

👉Freakonomics episode on esports

👉Thom Gibsons esports project vlog

Connect With Thom:
– YouTube : https://www.youtube.com/gibsonedu
– Twitter : https://www.twitter.com/gibsonedu
– Instagram : https://www.instagram.com/gibsoneducation/
– Website : https://thomgibson.com/
– My classroom economy instructional video series : https://thomgibson.com/classroomeconomy/

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