





This episode was recorded in February before many schools began remote teaching. While the context of the conversation is a normal classroom, there are applications to remote teaching if you and/or your students have a device at home
Generally when people thing of augmented reality, they think of Pokemon Go. The game tapped into the nostalgia of Pokemon fans everywhere, myself included. It created an immersive experience for users where they could actually see Pokemon in their physical environment through the use of their camera phone. Creating an immersive experience shouldn’t just be limited to mobile games though. How can we give our students an immersive experience in the classroom?
EPISODE NOTES
My guest today is a teacher-of-the-year recipient and educator of 20 years. Carolina Carner has been utilizing augmented reality in her classroom for several years in her middle school classroom. Additionally she’s worked with Google for Edu as a product expert in Google Expeditions, AR, VR, and Tour Creator. She’s THE AR/VR person to talk to when it comes to implementation in the classroom.
It was a fun conversation as she walked me through a litany of augmented reality apps, showing me their classroom application. You hear me experiencing them in real time.
We explore:
- using AR for math manipulatives like fraction strips
- how to fill your classroom up with a solar system
- using AR to study wild animals up close
- how AR can build community and give students voice
- exploration of cells up close
- using AR to HOLD A BEATING HEART IN YOUR HAND!
- common mistakes teachers make when starting to use AR
- how to use AR with one device or many
- strategies for getting more devices in your classroom
RESOURCES:
- #arvrinedu on Twitter for all things AR & VR in the classroom
- Google Expeditions (Carolina’s favorite app and resource for AR)
- CoSpaces (STEM, coding, social sciences, literature, languages, and maker space applications)
- Hologo (the math fraction strips)
- Eureca AR (the solar system research)
- Flipgrid AR (the video introduction application)
- Quivervision (the colored-cell-brought-to-life)
- Mergecube (holding the skull and beating heart)
- Mergecube Remote Learning Resources
- BBC Civilisations
- Time AR (Landing on the moon & Amazon forest)
- @JaimeDonally on Twitter for more AR & Vr in the classroom
- @GoogleARVR on Twitter
CONNECT WITH CAROLINA CARNER
- Twitter | @carnercarolina
- YouTube | Nerdy Teacher Tech Talk
CONNECT WITH THOM
- Twitter | @gibsonedu
- YouTube | /gibsonedu
- Instagram | @gibsoneducation
- Website | thomgibson.com
- Email | thom@thomgibson.com
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