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Esports in the Classroom

Esports in the Classroom

EPISODE PREVIEW:

Esports, or competitive video gaming, is a booming industry. It's no wonder Mark Cuban would buy esports stock and sell NFL stock if given the choice. With such a growing industry full of opportunity, what role does esports play in education? I spoke with several people that are on the front lines of where esports and education intersect. We discuss: ⚫What exactly are esports ⚫What types of esports scholarships and programs are available at the college level ⚫How an esports program is so much more than just playing video games ⚫Why educators need to consider starting an esports program at their school ⚫Where to go for gaming PCs when your school doesn't have the funds for them ⚫Resources for getting an esports club started at your school ⚫Resources for implementing esports into English curriculum You'll also hear a little audio from an esports project I tried out with my some of my students.

LISTEN TO THE FULL EPISODE:

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Image result for listen on spotify Links 👉James O'Hagan's Podcast 'The Academy of Esports' 👉University of California - Irvine Esports program  👉North American Scholastic Esports Federation resources 👉Freakonomics episode on esports 👉Thom Gibsons esports project vlog Connect With Thom: - YouTube : https://www.youtube.com/gibsonedu - Twitter : https://www.twitter.com/gibsonedu - Instagram : https://www.instagram.com/gibsoneducation/ - Website : https://thomgibson.com/ - My classroom economy instructional video series : https://thomgibson.com/classroomeconomy/